Searched refs:SPAN_BITS (Results 1 – 1 of 1) sorted by relevance
1909 const uint32_t SPAN_BITS = 5; in scanline_perspective() local1914 uint32_t remainder = xc & ((1<<SPAN_BITS)-1); in scanline_perspective()1915 uint32_t numSpans = xc >> SPAN_BITS; in scanline_perspective()1922 const int32_t dwdx = c->shade.dwdx << SPAN_BITS; in scanline_perspective()1966 else v += (tmu.shade.st[j].dx)<<SPAN_BITS; in scanline_perspective()1971 else dvdx >>= SPAN_BITS; in scanline_perspective()1989 c->iterators.xr = xl = xl + (span ? span : (1<<SPAN_BITS)); in scanline_perspective()2000 const uint32_t SPAN_BITS = 5; in scanline_perspective_single() local2028 int32_t premainder = xc & ((1<<SPAN_BITS)-1); in scanline_perspective_single()2029 uint32_t numSpans = xc >> SPAN_BITS; in scanline_perspective_single()[all …]