Searched refs:StateStarted (Results 1 – 1 of 1) sorted by relevance
164 class StateStarted : public State { class in BtifAvStateMachine166 StateStarted(BtifAvStateMachine& sm) in StateStarted() function in BtifAvStateMachine::StateStarted192 state_started_ = new StateStarted(*this); in BtifAvStateMachine()210 StateStarted* state_started_;1961 void BtifAvStateMachine::StateStarted::OnEnter() { in OnEnter()1973 void BtifAvStateMachine::StateStarted::OnExit() { in OnExit()1978 bool BtifAvStateMachine::StateStarted::ProcessEvent(uint32_t event, in ProcessEvent()