Searched refs:TRI_ITERATORS_BITS (Results 1 – 1 of 1) sorted by relevance
629 const int TRI_ITERATORS_BITS = 16; variable696 const int shift = TRI_ITERATORS_BITS - TRI_FRACTION_BITS; in edge_setup()701 edge->x = (x1 << shift) + (1LU << (TRI_ITERATORS_BITS-1)); in edge_setup()745 const int32_t xl = max(left_x >> TRI_ITERATORS_BITS, xmin); in triangle_sweep_edges()746 const int32_t xr = min(right_x >> TRI_ITERATORS_BITS, xmax); in triangle_sweep_edges()836 float iter = 1.0f / (1<<TRI_ITERATORS_BITS); in dump()899 >> (TRI_FRACTION_BITS + TRI_ITERATORS_BITS - FIXED_BITS); in aa_edge_setup()1002 const int32_t shift = TRI_FRACTION_BITS + TRI_ITERATORS_BITS - FIXED_BITS; in aapolyx()1003 const int cf_shift = (1 + TRI_FRACTION_BITS*2 + TRI_ITERATORS_BITS - 15); in aapolyx()1098 cf += y_incr >> (TRI_ITERATORS_BITS-15); in aapolyx()[all …]