Searched refs:UnixSocketConnection (Results 1 – 6 of 6) sorted by relevance
75 std::unique_ptr<UnixSocketConnection> UnixSocketServer::AcceptConnection() { in AcceptConnection()81 return std::unique_ptr<UnixSocketConnection>( in AcceptConnection()82 new UnixSocketConnection(sockfd)); in AcceptConnection()85 std::unique_ptr<UnixSocketConnection> UnixSocketConnection::Connect( in Connect()101 return std::unique_ptr<UnixSocketConnection>( in Connect()102 new UnixSocketConnection(sockfd)); in Connect()105 bool UnixSocketConnection::PrepareForIO( in PrepareForIO()123 bool UnixSocketConnection::WriteData() { in WriteData()145 bool UnixSocketConnection::GetDataFromSendBuffer(const char** pdata, in GetDataFromSendBuffer()162 bool UnixSocketConnection::ReadData() { in ReadData()[all …]
35 class UnixSocketConnection; variable110 std::unique_ptr<UnixSocketConnection> AcceptConnection();132 class UnixSocketConnection {138 explicit UnixSocketConnection(int fd) in UnixSocketConnection() function148 static std::unique_ptr<UnixSocketConnection> Connect(151 ~UnixSocketConnection();
80 std::unique_ptr<UnixSocketConnection> client = in ClientToTestUndelayedMessage()81 UnixSocketConnection::Connect(path, true); in ClientToTestUndelayedMessage()110 std::unique_ptr<UnixSocketConnection> conn = server->AcceptConnection(); in TEST()143 std::unique_ptr<UnixSocketConnection> client = in ClientToTestBufferedMessage()144 UnixSocketConnection::Connect(path, true); in ClientToTestBufferedMessage()179 std::unique_ptr<UnixSocketConnection> conn = server->AcceptConnection(); in TEST()
50 std::unique_ptr<UnixSocketConnection> conn_;
62 SampleManager(std::unique_ptr<UnixSocketConnection> conn) : conn_(std::move(conn)), in SampleManager()80 std::unique_ptr<UnixSocketConnection> conn_;334 std::unique_ptr<UnixSocketConnection> conn = server->AcceptConnection(); in CommunicationThread()
60 conn_ = UnixSocketConnection::Connect(server_path, true); in ConnectServer()