Searched refs:build_and_immediate (Results 1 – 4 of 4) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
D | load_store.cpp | 275 build_and_immediate(ireg, s.reg, mask, 32); in downshift() 286 build_and_immediate(ireg, s.reg, mask, 32); in downshift()
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D | texturing.cpp | 169 build_and_immediate(parts.iterated.reg, parts.iterated.reg, in init_iterated_color() 824 build_and_immediate(pixel, pixel, mask, 32); in filter16() 839 build_and_immediate(pixel, pixel, mask, 32); in filter16() 853 build_and_immediate(pixel, pixel, mask, 32); in filter16() 866 build_and_immediate(pixel, pixel, mask, 32); in filter16()
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D | GGLAssembler.cpp | 882 void GGLAssembler::build_and_immediate(int d, int s, uint32_t mask, int bits) in build_and_immediate() function in android::GGLAssembler 968 build_and_immediate(pixel.reg, s.reg, mask, fb.size()); in build_masking() 974 build_and_immediate(fb.reg, fb.reg, ~mask, fb.size()); in build_masking()
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D | GGLAssembler.h | 523 void build_and_immediate(int d, int s, uint32_t mask, int bits);
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