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Searched refs:build_and_immediate (Results 1 – 4 of 4) sorted by relevance

/system/core/libpixelflinger/codeflinger/
Dload_store.cpp275 build_and_immediate(ireg, s.reg, mask, 32); in downshift()
286 build_and_immediate(ireg, s.reg, mask, 32); in downshift()
Dtexturing.cpp169 build_and_immediate(parts.iterated.reg, parts.iterated.reg, in init_iterated_color()
824 build_and_immediate(pixel, pixel, mask, 32); in filter16()
839 build_and_immediate(pixel, pixel, mask, 32); in filter16()
853 build_and_immediate(pixel, pixel, mask, 32); in filter16()
866 build_and_immediate(pixel, pixel, mask, 32); in filter16()
DGGLAssembler.cpp882 void GGLAssembler::build_and_immediate(int d, int s, uint32_t mask, int bits) in build_and_immediate() function in android::GGLAssembler
968 build_and_immediate(pixel.reg, s.reg, mask, fb.size()); in build_masking()
974 build_and_immediate(fb.reg, fb.reg, ~mask, fb.size()); in build_masking()
DGGLAssembler.h523 void build_and_immediate(int d, int s, uint32_t mask, int bits);