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Searched refs:build_texture_environment (Results 1 – 3 of 3) sorted by relevance

/system/core/libpixelflinger/codeflinger/
DGGLAssembler.h472 void build_texture_environment( component_t& fragment,
DGGLAssembler.cpp536 build_texture_environment(fragment, parts, component, regs); in build_incoming_component()
Dtexturing.cpp968 void GGLAssembler::build_texture_environment( in build_texture_environment() function in android::GGLAssembler