Searched refs:component_t (Results 1 – 5 of 5) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
D | GGLAssembler.h | 251 struct component_t : public reg_t { struct 252 component_t() : reg_t(), h(0), l(0) { in component_t() argument 254 component_t(int r, int f=0) // NOLINT, implicit 257 component_t(int r, int lo, int hi, int f=0) argument 260 explicit component_t(const integer_t& rhs) in component_t() argument 263 explicit component_t(const pixel_t& rhs, int component) { in component_t() argument 372 void modulate( component_t& dest, 373 const component_t& incoming, 376 void decal( component_t& dest, 377 const component_t& incoming, [all …]
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D | blending.cpp | 34 component_t& temp, // incomming fragment / output in build_fog() 66 component_t& temp, // incomming fragment / output in build_blending() 83 temp = component_t(regs.obtain(), CORRUPTIBLE); in build_blending() 225 mul_factor_add(temp, fb, dst_factor, component_t(fragment)); in build_blending() 235 mul_factor_add(temp, fragment, src_factor, component_t(fb)); in build_blending() 438 component_t& temp, in build_blendFOneMinusF() 452 mul_factor_add(temp, diff, factor, component_t(fb)); in build_blendFOneMinusF() 456 component_t& temp, in build_blendOneMinusFF() 470 mul_factor_add(temp, diff, factor, component_t(fragment)); in build_blendOneMinusFF() 475 void GGLAssembler::mul_factor( component_t& d, in mul_factor() [all …]
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D | load_store.cpp | 154 void GGLAssembler::extract(component_t& d, const pixel_t& s, int component) in extract() 161 d = component_t(r); in extract() 165 void GGLAssembler::expand(integer_t& d, const component_t& s, int dbits) in expand() 175 void GGLAssembler::expand(component_t& d, const component_t& s, int dbits) in expand() 179 d = component_t(r); in expand() 233 pixel_t& d, int component, component_t s, const reg_t& dither) in downshift()
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D | GGLAssembler.cpp | 465 component_t temp(-1); in build_component() 480 component_t& temp, in build_incoming_component() 530 component_t fragment; in build_incoming_component() 552 component_t incoming(fragment); in build_incoming_component() 602 temp = component_t(parts.iterated, component); in build_incoming_component() 608 temp = component_t(parts.texel[i], component); in build_incoming_component() 668 void GGLAssembler::build_coverage_application(component_t& fragment, in build_coverage_application() 676 component_t incoming(fragment); in build_coverage_application() 694 void GGLAssembler::build_alpha_test(component_t& fragment, in build_alpha_test()
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D | texturing.cpp | 178 component_t& fragment, in build_iterated_color() 969 component_t& fragment, in build_texture_environment() 997 component_t incoming(fragment); in build_texture_environment() 1060 component_t& dest, in modulate() 1061 const component_t& incoming, in modulate() 1150 component_t& dest, in decal() 1151 const component_t& incoming, in decal() 1181 component_t& dest, in blend() 1182 const component_t& incoming, in blend() 1219 component_t& dest, in add() [all …]
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