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/system/core/libpixelflinger/codeflinger/
DGGLAssembler.cpp253 int directTex = mTextureMachine.directTexture; in scanline_core() local
254 if (directTex | parts.packed) { in scanline_core()
257 pixel = directTex ? parts.texel[directTex-1] : parts.iterated; in scanline_core()