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Searched refs:dsdx (Results 1 – 4 of 4) sorted by relevance

/system/core/libpixelflinger/
Draster.cpp195 int32_t dsdx = Wcr / w; // dsdx = ((Wcr/w)/Wt)*Wt in gglBitBlit() local
197 int32_t s0 = Ucr - gglMulx(dsdx, x); // s0 = Ucr - x * dsdx in gglBitBlit()
200 texcoords[1] = dsdx; in gglBitBlit()
Dscanline.cpp688 tc[i].s = (xs * ti.dsdx) + ti.ydsdy; in scanline()
727 tc[i].s += ti.dsdx; in scanline()
1004 m_s = (xs * ti.dsdx) + ti.ydsdy; in clamp_iterator()
1006 m_ds = ti.dsdx; in clamp_iterator()
1094 m_s = (xs * ti.dsdx) + ti.ydsdy; in init()
1095 m_ds = ti.dsdx; in init()
1696 ti.dsdx = ti.dsdy = ti.dtdx = ti.dtdy = 0; in init_y()
1711 ti.dsdx = t.shade.idsdx << sscale; in init_y()
1715 ti.dsdx = t.shade.idsdx >> -sscale; in init_y()
1739 gen.dsdx = ti.dsdx; in init_y()
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/system/core/libpixelflinger/codeflinger/
Dtexturing.cpp373 CONTEXT_LOAD(s.reg, generated_vars.texture[i].dsdx); in init_textures()
593 int dsdx = scratches.obtain(); in build_textures() local
599 CONTEXT_LOAD(dsdx, generated_vars.texture[i].dsdx); in build_textures()
601 ADD(AL, 0, s.reg, s.reg, dsdx); in build_textures()
609 scratches.recycle(dsdx); in build_textures()
671 int dsdx = scratches.obtain(); in build_iterate_texture_coordinates() local
673 CONTEXT_LOAD(dsdx, generated_vars.texture[i].dsdx); in build_iterate_texture_coordinates()
675 ADD(AL, 0, s, s, dsdx); in build_iterate_texture_coordinates()
/system/core/libpixelflinger/include/private/pixelflinger/
Dggl_context.h392 GGLfixed dsdx;
486 int32_t dsdx;