Searched refs:dy (Results 1 – 3 of 3) sorted by relevance
358 const GGLcoord dy = abs(v0[1] - v1[1]); in linex() local366 ((dx > dy) ? ny : nx) = halfWidth; in linex()386 const GGLcoord dy = v0[1] - v1[1]; in aa_linex() local387 GGLcoord nx = -dy; in aa_linex()680 int dy = y2 - y1; in edge_setup() local682 if ( dy == 0 || y1 > ymax || y2 < ymin ) in edge_setup()707 edge->x_incr = gglDivQ16(dx, dy); in edge_setup()869 int dy = y2 - y1; in aa_edge_setup() local871 if (dy==0 || y1>ymax || y2<ymin) in aa_edge_setup()892 edge->x_incr = gglDivQ16(dx, dy); in aa_edge_setup()[all …]
380 int32_t dy;
1 …Zio/KYQyGNM5uSzk6Zv6Ow+hLGZT7Dzue/YYVVtbUuBYRERERkem0UvM8++VrfPiPZrji4mlvE/dy/p0zfztn8PZiTNqmnbN82…