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Searched refs:ggl_state_changed (Results 1 – 4 of 4) sorted by relevance

/system/core/libpixelflinger/
Dpixelflinger.cpp97 ggl_state_changed(c, GGL_TMU_STATE); in ggl_bindTexture()
113 ggl_state_changed(c, GGL_CB_STATE); in ggl_colorBuffer()
204 ggl_state_changed(c, GGL_PIXEL_PIPELINE_STATE); in ggl_shadeModel()
210 ggl_state_changed(c, GGL_PIXEL_PIPELINE_STATE); in ggl_shadeModel()
296 ggl_state_changed(c, GGL_PIXEL_PIPELINE_STATE); in ggl_enable_fog()
311 ggl_state_changed(c, GGL_PIXEL_PIPELINE_STATE); in ggl_blendFunc()
326 ggl_state_changed(c, GGL_PIXEL_PIPELINE_STATE); in ggl_blendFuncSeparate()
349 ggl_state_changed(c, GGL_TMU_STATE); in ggl_texEnvi()
445 ggl_state_changed(c, GGL_TMU_STATE); in ggl_texParameteri()
492 ggl_state_changed(c, GGL_TMU_STATE); in ggl_texGeni()
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Dtrap.h27 void ggl_state_changed(context_t* c, int flags);
Draster.cpp164 ggl_state_changed(c, GGL_TMU_STATE); in gglBitBlit()
Dtrap.cpp118 ggl_state_changed(c, GGL_PIXEL_PIPELINE_STATE|GGL_TMU_STATE|GGL_CB_STATE); in ggl_init_trap()
121 void ggl_state_changed(context_t* c, int flags) in ggl_state_changed() function