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Searched refs:mInfo (Results 1 – 4 of 4) sorted by relevance

/system/core/libpixelflinger/codeflinger/
DGGLAssembler.cpp158 component_info_t& info = mInfo[i]; in scanline_core()
469 if (mInfo[component].inDest) { in build_component()
516 int need_extract = mInfo[component].needed; in build_incoming_component()
517 if (mInfo[component].inDest) in build_incoming_component()
522 need_extract |= mInfo[component].smooth; in build_incoming_component()
523 need_extract |= mInfo[component].fog; in build_incoming_component()
547 (mInfo[component].needed || fragment.size()<dst_size)) in build_incoming_component()
597 if (mInfo[component].inDest) { in build_incoming_component()
636 if (!mInfo[i].iterated) in build_smooth_shade()
Dtexturing.cpp75 if (!mInfo[i].iterated) in init_iterated_color()
87 if (mInfo[i].smooth) { in init_iterated_color()
119 component_info_t& info = mInfo[i]; in init_iterated_color()
129 if (mBlending || mDithering || mInfo[GGLFormat::ALPHA].needed) { in init_iterated_color()
185 if (!mInfo[component].iterated) in build_iterated_color()
215 if (mInfo[component].smooth && mAA) { in build_iterated_color()
Dblending.cpp38 if (mInfo[component].fog) { in build_fog()
71 if (!mInfo[component].blend) in build_blending()
DGGLAssembler.h539 component_info_t mInfo[4]; variable