Searched refs:new_needs (Results 1 – 1 of 1) sorted by relevance
40 needs_t new_needs(c->state.needs); in ggl_pick() local43 new_needs.n &= ~GGL_NEEDS_CB_FORMAT_MASK; in ggl_pick()44 new_needs.n |= GGL_BUILD_NEEDS(c->state.buffers.color.format, CB_FORMAT); in ggl_pick()128 new_needs.n = n; in ggl_pick()129 new_needs.p = p; in ggl_pick()155 new_needs.t[idx++] = t; in ggl_pick()157 new_needs.t[i] = 0; in ggl_pick()162 if (new_needs != c->state.needs) { in ggl_pick()163 c->state.needs = new_needs; in ggl_pick()