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Searched refs:oneshot (Results 1 – 19 of 19) sorted by relevance

/system/core/logd/
Dlogd.rc13 oneshot
21 oneshot
/system/core/usbd/
Dusbd.rc3 oneshot
/system/core/init/test_service/
Dtest_service.rc7 oneshot
DREADME.md13 oneshot
/system/core/init/
Daction.h60 Action(bool oneshot, Subcontext* subcontext, const std::string& filename, int line,
75 bool oneshot() const { return oneshot_; } in oneshot() function
Daction.cpp74 Action::Action(bool oneshot, Subcontext* subcontext, const std::string& filename, int line, in Action() argument
79 oneshot_(oneshot), in Action()
Daction_manager.cpp89 if (action->oneshot()) { in ExecuteOneCommand()
DREADME.md262 `oneshot`
285 > If a non-oneshot service exits, it will be restarted at its start time plus
328 > Provide a timeout after which point the service will be killed. The oneshot keyword is respected
329 here, so oneshot services do not automatically restart, however all other services will.
/system/apex/apexd/
Dapexd.rc12 oneshot
/system/extras/boottime_tools/bootio/
Dbootio.rc7 oneshot
/system/bpf/bpfloader/
Dbpfloader.rc9 oneshot
/system/sepolicy/prebuilts/api/29.0/public/
Dbootanim.te1 # bootanimation oneshot service
/system/sepolicy/prebuilts/api/27.0/public/
Dbootanim.te1 # bootanimation oneshot service
/system/sepolicy/public/
Dbootanim.te1 # bootanimation oneshot service
/system/sepolicy/prebuilts/api/26.0/public/
Dbootanim.te1 # bootanimation oneshot service
/system/sepolicy/prebuilts/api/28.0/public/
Dbootanim.te1 # bootanimation oneshot service
/system/extras/partition_tools/
Dlpdumpd.rc19 oneshot
/system/extras/cppreopts/
Dcppreopts.rc16 oneshot
/system/core/rootdir/
Dinit.rc850 oneshot