/system/extras/memory_replay/tests/ |
D | PointersTest.cpp | 22 Pointers pointers(1); in TEST() local 24 pointers.Add(0x1234, reinterpret_cast<void*>(0xabcd)); in TEST() 25 void* memory_pointer = pointers.Remove(0x1234); in TEST() 30 Pointers pointers(1); in TEST() local 32 pointers.Add(0x1234, reinterpret_cast<void*>(0xabcd)); in TEST() 33 void* memory_pointer = pointers.Remove(0x1234); in TEST() 35 pointers.Add(0x1234, reinterpret_cast<void*>(0x5555)); in TEST() 36 memory_pointer = pointers.Remove(0x1234); in TEST() 42 Pointers pointers(2); in TEST() local 46 pointers.Add(0x1234, reinterpret_cast<void*>(0xabcd)); in TEST() [all …]
|
D | ActionTest.cpp | 32 Pointers pointers(1); in TEST() local 33 action->Execute(&pointers); in TEST() 34 void* pointer = pointers.Remove(0x1234); in TEST() 54 Pointers pointers(1); in TEST() local 55 pointers.Add(0x1234, malloc(10)); in TEST() 56 action->Execute(&pointers); in TEST() 67 Pointers pointers(1); in TEST() local 68 action->Execute(&pointers); in TEST() 69 void* pointer = pointers.Remove(0x1234); in TEST() 104 Pointers pointers(1); in TEST() local [all …]
|
D | ThreadsTest.cpp | 25 Pointers pointers(2); in TEST() local 27 Threads threads(&pointers, 1); in TEST() 45 Pointers pointers(4); in TEST() local 47 Threads threads(&pointers, 1); in TEST() 87 Pointers pointers(4); in TEST() local 89 Threads threads(&pointers, 1); in TEST() 113 Pointers pointers(4); in TestTooManyThreads() local 115 Threads threads(&pointers, 1); in TestTooManyThreads()
|
D | ThreadTest.cpp | 94 TEST(ThreadTest, pointers) { in TEST() argument 95 Pointers pointers(2); in TEST() local 98 ASSERT_TRUE(thread.pointers() == nullptr); in TEST() 99 thread.set_pointers(&pointers); in TEST() 100 ASSERT_TRUE(thread.pointers() == &pointers); in TEST()
|
/system/extras/memory_replay/ |
D | Action.cpp | 65 uint64_t Execute(Pointers* pointers) override { in Execute() argument 71 pointers->Add(key_pointer_, memory); in Execute() 85 uint64_t Execute(Pointers* pointers) override { in Execute() argument 91 pointers->Add(key_pointer_, memory); in Execute() 110 uint64_t Execute(Pointers* pointers) override { in Execute() argument 113 old_memory = pointers->Remove(old_pointer_); in Execute() 121 pointers->Add(key_pointer_, memory); in Execute() 138 uint64_t Execute(Pointers* pointers) override { in Execute() argument 144 pointers->Add(key_pointer_, memory); in Execute() 160 uint64_t Execute(Pointers* pointers) override { in Execute() argument [all …]
|
D | Thread.h | 42 void set_pointers(Pointers* pointers) { pointers_ = pointers; } in set_pointers() argument 43 Pointers* pointers() { return pointers_; } in pointers() function
|
D | main.cpp | 71 Pointers pointers(max_allocs); in ProcessDump() local 72 Threads threads(&pointers, max_threads); in ProcessDump() 76 printf("Total pointers available: %zu\n", pointers.max_pointers()); in ProcessDump() 149 pointers.FreeAll(); in ProcessDump()
|
D | Threads.cpp | 38 thread->AddTimeNsecs(action->Execute(thread->pointers())); in ThreadRunner() 48 Threads::Threads(Pointers* pointers, size_t max_threads) in Threads() argument 49 : pointers_(pointers), max_threads_(max_threads) { in Threads()
|
D | Action.h | 29 virtual uint64_t Execute(Pointers* pointers) = 0;
|
D | Threads.h | 28 Threads(Pointers* pointers, size_t max_threads);
|
/system/extras/simpleperf/doc/ |
D | inferno.md | 78 `simpleperf` to unwind the stack via the kernel and frame pointers. Try to 84 this may be because you compiled without frame pointers. Make sure there is no
|
/system/bt/doc/ |
D | style_guide.md | 33 In general, do not cast pointers to integers or vice versa. 53 pointers have the same type.
|
/system/sepolicy/public/ |
D | te_macros | 690 # The client needs to read the read and write pointers in order to write.
|
/system/sepolicy/prebuilts/api/29.0/public/ |
D | te_macros | 690 # The client needs to read the read and write pointers in order to write.
|