Searched refs:premainder (Results 1 – 1 of 1) sorted by relevance
2028 int32_t premainder = xc & ((1<<SPAN_BITS)-1); in scanline_perspective_single() local2033 premainder = xc; in scanline_perspective_single()2037 if (premainder) { in scanline_perspective_single()2038 w += c->shade.dwdx * premainder; in scanline_perspective_single()2041 s += tmu.shade.idsdx * premainder; in scanline_perspective_single()2042 t += tmu.shade.idtdx * premainder; in scanline_perspective_single()2045 dsdx = (sq - s0) / premainder; in scanline_perspective_single()2046 dtdx = (tq - t0) / premainder; in scanline_perspective_single()2048 c->iterators.xr = xl = xl + premainder; in scanline_perspective_single()