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/system/core/libpixelflinger/
Dscanline.cpp2028 int32_t premainder = xc & ((1<<SPAN_BITS)-1); in scanline_perspective_single() local
2033 premainder = xc; in scanline_perspective_single()
2037 if (premainder) { in scanline_perspective_single()
2038 w += c->shade.dwdx * premainder; in scanline_perspective_single()
2041 s += tmu.shade.idsdx * premainder; in scanline_perspective_single()
2042 t += tmu.shade.idtdx * premainder; in scanline_perspective_single()
2045 dsdx = (sq - s0) / premainder; in scanline_perspective_single()
2046 dtdx = (tq - t0) / premainder; in scanline_perspective_single()
2048 c->iterators.xr = xl = xl + premainder; in scanline_perspective_single()