/system/extras/slideshow/ |
D | slideshow.cpp | 60 GRSurface* surface; in draw() local 63 if (res_create_display_surface(resname, &surface) < 0) { in draw() 68 w = gr_get_width(surface); in draw() 69 h = gr_get_height(surface); in draw() 73 gr_blit(surface, 0, 0, w, h, x, y); in draw() 76 res_free_surface(surface); in draw()
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/system/core/healthd/ |
D | healthd_draw.cpp | 86 int HealthdDraw::draw_surface_centered(GRSurface* surface) { in draw_surface_centered() argument 89 int w = gr_get_width(surface); in draw_surface_centered() 90 int h = gr_get_height(surface); in draw_surface_centered() 95 gr_blit(surface, 0, 0, w, h, x, y); in draw_surface_centered() 99 gr_blit(surface, 0, 0, w, h, x, y); in draw_surface_centered() 199 draw_surface_centered(frame.surface); in draw_battery()
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D | healthd_mode_charger.cpp | 161 .surface = NULL, 167 .surface = NULL, 173 .surface = NULL, 179 .surface = NULL, 185 .surface = NULL, 191 .surface = NULL, 720 anim->frames[i].surface = scale_frames[i]; in healthd_mode_charger_init()
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D | healthd_draw.h | 43 virtual int draw_surface_centered(GRSurface* surface);
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D | animation.h | 36 GRSurface* surface; member
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/system/core/libpixelflinger/ |
D | pixelflinger.cpp | 93 static void ggl_bindTexture(void* con, const GGLSurface* surface) in ggl_bindTexture() argument 96 if (surface->format != c->activeTMU->surface.format) in ggl_bindTexture() 98 ggl_set_surface(c, &(c->activeTMU->surface), surface); in ggl_bindTexture() 102 static void ggl_bindTextureLod(void* con, GGLuint tmu,const GGLSurface* surface) in ggl_bindTextureLod() argument 106 ggl_set_surface(c, &c->state.texture[tmu].surface, surface); in ggl_bindTextureLod() 109 static void ggl_colorBuffer(void* con, const GGLSurface* surface) in ggl_colorBuffer() argument 112 if (surface->format != c->state.buffers.color.format) in ggl_colorBuffer() 115 if (surface->width > c->state.buffers.coverageBufferSize) { in ggl_colorBuffer() 118 c->state.buffers.coverage = (int16_t*)malloc(surface->width * 2); in ggl_colorBuffer() 120 c->state.buffers.coverage ? surface->width : 0; in ggl_colorBuffer() [all …]
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D | scanline.cpp | 725 const int w = tx.surface.width; in scanline() 734 const int h = tx.surface.height; in scanline() 747 tx.surface.read(&tx.surface, c, u, v, &texel); in scanline() 749 const int w = tx.surface.width; in scanline() 750 const int h = tx.surface.height; in scanline() 781 tx.surface.read(&tx.surface, c, u0, v0, &texels[0]); in scanline() 782 tx.surface.read(&tx.surface, c, u0, v1, &texels[1]); in scanline() 783 tx.surface.read(&tx.surface, c, u1, v0, &texels[2]); in scanline() 784 tx.surface.read(&tx.surface, c, u1, v1, &texels[3]); in scanline() 969 m_src = reinterpret_cast<uint32_t*>(tx.surface.data)+(u+(tx.surface.stride*v)); in horz_iterator32() [all …]
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D | picker.cpp | 138 t |= GGL_BUILD_NEEDS(tx.surface.format, T_FORMAT); in ggl_pick()
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D | buffer.cpp | 89 surface_t& s = c->state.texture[i].surface; in ggl_pick_texture()
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/system/core/libpixelflinger/include/pixelflinger/ |
D | pixelflinger.h | 218 void (*bindTexture)(void* c, const GGLSurface* surface); 219 void (*colorBuffer)(void* c, const GGLSurface* surface); 220 void (*readBuffer)(void* c, const GGLSurface* surface); 221 void (*depthBuffer)(void* c, const GGLSurface* surface); 222 void (*bindTextureLod)(void* c, GGLuint tmu, const GGLSurface* surface);
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/system/nvram/ |
D | README.md | 25 module, which implements the entire NVRAM HAL API surface in userspace for the 37 HAL modules. The code implements the API surface specified by the nvram.h HAL 42 surface.
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/system/sepolicy/prebuilts/api/29.0/public/ |
D | mediaswcodec.te | 6 # mediaswcodec may use an input surface from a different Codec2 service or an
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/system/sepolicy/public/ |
D | mediaswcodec.te | 6 # mediaswcodec may use an input surface from a different Codec2 service or an
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/system/sepolicy/vendor/ |
D | mediacodec.te | 21 # mediacodec may use an input surface from a different Codec2 or OMX service
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/system/sepolicy/prebuilts/api/29.0/private/ |
D | surfaceflinger.te | 63 # Allow writing surface traces to /data/misc/wmtrace.
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D | isolated_app.te | 126 # for controlling isolated_app attack surface.
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/system/sepolicy/private/ |
D | surfaceflinger.te | 63 # Allow writing surface traces to /data/misc/wmtrace.
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D | isolated_app.te | 126 # for controlling isolated_app attack surface.
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/system/sepolicy/prebuilts/api/28.0/private/ |
D | surfaceflinger.te | 59 # Allow writing surface traces to /data/misc/wmtrace.
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D | isolated_app.te | 114 # for controlling isolated_app attack surface.
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/system/extras/power_profile/camera_avg/Application/src/main/java/com/example/android/powerprofile/cameraavg/ |
D | CameraAvgFragment.java | 695 Surface surface = new Surface(texture); in createCameraPreviewSession() local 700 mPreviewRequestBuilder.addTarget(surface); in createCameraPreviewSession() 703 mCameraDevice.createCaptureSession(Arrays.asList(surface, mImageReader.getSurface()), in createCameraPreviewSession()
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/system/core/libpixelflinger/include/private/pixelflinger/ |
D | ggl_context.h | 410 surface_t surface;
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/system/core/rootdir/ |
D | init.rc | 509 # create location to store surface and window trace files
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