Searched refs:texture_unit_t (Results 1 – 3 of 3) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
D | GGLAssembler.h | 321 struct texture_unit_t { struct 335 texture_unit_t tmu[GGL_TEXTURE_UNIT_COUNT]; argument 453 pixel_t& texel, const texture_unit_t& tmu, 458 pixel_t& texel, const texture_unit_t& tmu, 463 pixel_t& texel, const texture_unit_t& tmu, 468 pixel_t& texel, const texture_unit_t& tmu,
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D | texturing.cpp | 269 texture_unit_t& tmu = mTextureMachine.tmu[i]; in decodeTMUNeeds() 338 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in init_textures() 407 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_textures() 431 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_textures() 652 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_iterate_texture_coordinates() 687 pixel_t& texel, const texture_unit_t& tmu, in filter8() 754 pixel_t& texel, const texture_unit_t& tmu, in filter16() 872 pixel_t& texel, const texture_unit_t& /*tmu*/, in filter24() argument 882 pixel_t& texel, const texture_unit_t& /*tmu*/, in filter32() argument 977 texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_texture_environment()
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D | GGLAssembler.cpp | 505 texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_incoming_component() 605 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_incoming_component()
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