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Searched refs:virtualNetwork (Results 1 – 1 of 1) sorted by relevance

/system/netd/server/
DNetworkController.cpp226 VirtualNetwork* virtualNetwork = getVirtualNetworkForUserLocked(uid); in getNetworkForDnsLocked() local
227 if (virtualNetwork && RESOLV_STUB.resolv_has_nameservers(virtualNetwork->getNetId())) { in getNetworkForDnsLocked()
228 *netId = virtualNetwork->getNetId(); in getNetworkForDnsLocked()
248 if (VirtualNetwork* virtualNetwork = getVirtualNetworkForUserLocked(uid)) { in getNetworkForUser() local
249 return virtualNetwork->getNetId(); in getNetworkForUser()
269 VirtualNetwork* virtualNetwork = getVirtualNetworkForUserLocked(uid); in getNetworkForConnectLocked() local
270 if (virtualNetwork && !virtualNetwork->isSecure()) { in getNetworkForConnectLocked()
271 return virtualNetwork->getNetId(); in getNetworkForConnectLocked()
734 VirtualNetwork* virtualNetwork = static_cast<VirtualNetwork*>(entry.second); in getVirtualNetworkForUserLocked() local
735 if (virtualNetwork->appliesToUser(uid)) { in getVirtualNetworkForUserLocked()
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