Searched refs:ydsdy (Results 1 – 3 of 3) sorted by relevance
685 tc[i].s = ti.ydsdy; in scanline()688 tc[i].s = (xs * ti.dsdx) + ti.ydsdy; in scanline()1004 m_s = (xs * ti.dsdx) + ti.ydsdy; in clamp_iterator()1094 m_s = (xs * ti.dsdx) + ti.ydsdy; in init()1697 ti.ydsdy = t.shade.is0; in init_y()1710 ti.ydsdy= sy << sscale; in init_y()1714 ti.ydsdy= sy >> -sscale; in init_y()1840 ti.ydsdy += ti.dsdy; in step_y__generic()1880 ti.ydsdy += ti.dsdy; in step_y__tmu()2065 ti.ydsdy = s0 << sscale; in scanline_perspective_single()[all …]
347 CONTEXT_LOAD(txPtr.reg, state.texture[i].iterators.ydsdy); in init_textures()368 CONTEXT_LOAD(s.reg, state.texture[i].iterators.ydsdy); in init_textures()371 int ydsdy = scratches.obtain(); in init_textures() local374 CONTEXT_LOAD(ydsdy, state.texture[i].iterators.ydsdy); in init_textures()377 MLA(AL, 0, s.reg, Rx, s.reg, ydsdy); in init_textures()
391 GGLfixed ydsdy;