Searched refs:LOGE (Results 1 – 3 of 3) sorted by relevance
51 LOGE("Failed to load eglGetNextFrameIdANDROID"); in Java_com_android_game_qualification_tests_SurfaceFlingerTestActivity_initDisplay()58 LOGE("Failed to load eglGetFrameTimestampsANDROID"); in Java_com_android_game_qualification_tests_SurfaceFlingerTestActivity_initDisplay()108 LOGE("Unable to retrieve frame data for frame %" PRIu64, fid); in Java_com_android_game_qualification_tests_SurfaceFlingerTestActivity_drawFrame()
43 LOGE("Could not compile shader %d:\n%s\n", in loadShader()84 LOGE("Could not link program:\n%s\n", buf); in createProgram()
25 #define LOGE(...) ((void)__android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)) macro