Searched refs:shader (Results 1 – 8 of 8) sorted by relevance
/tools/test/graphicsbenchmark/apps/sample_app/src/cpp/ |
D | shader.cpp | 30 GLuint shader = glCreateShader(shaderType); in loadShader() local 31 if (shader) { in loadShader() 32 glShaderSource(shader, 1, &pSource, NULL); in loadShader() 33 glCompileShader(shader); in loadShader() 35 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader() 38 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 42 glGetShaderInfoLog(shader, infoLen, NULL, buf); in loadShader() 47 glDeleteShader(shader); in loadShader() 48 shader = 0; in loadShader() 52 return shader; in loadShader()
|
/tools/test/graphicsbenchmark/apps/sample_app/ |
D | Android.bp | 21 "src/cpp/shader.cpp",
|
/tools/dexter/testdata/expected/ |
D | medium.rewrite | 148486 .local v0, "shader", android.graphics.BitmapShader 158909 .local v2, "shader", android.graphics.BitmapShader
|
D | medium.wrap_invoke | 148486 .local v0, "shader", android.graphics.BitmapShader 158909 .local v2, "shader", android.graphics.BitmapShader
|
D | medium.scratch_regs | 171642 .local v3, "shader", android.graphics.BitmapShader 183965 .local v2, "shader", android.graphics.BitmapShader
|
D | medium.exit_hook | 155367 .local v0, "shader", android.graphics.BitmapShader 166320 .local v2, "shader", android.graphics.BitmapShader
|
D | medium.entry_hook | 152119 .local v0, "shader", android.graphics.BitmapShader 162819 .local v2, "shader", android.graphics.BitmapShader
|
D | medium.compact_cfg | 177618 .local v0, "shader", android.graphics.BitmapShader 190265 .local v2, "shader", android.graphics.BitmapShader
|