Searched defs:FixedDynamicState (Results 1 – 6 of 6) sorted by relevance
70 struct FixedDynamicState { struct71 explicit FixedDynamicState(const SkIRect& scissorRect) : fScissorRect(scissorRect) {} in FixedDynamicState() function80 * Any non-null array overrides the FixedDynamicState on a mesh-by-mesh basis. Arrays must argument
46 const GrPipeline::FixedDynamicState&, in onDrawPath()
70 struct FixedDynamicState { struct71 explicit FixedDynamicState(const SkIRect& scissorRect) : fScissorRect(scissorRect) {} in FixedDynamicState() argument80 * Any non-null array overrides the FixedDynamicState on a mesh-by-mesh basis. Arrays must argument
48 const GrPipeline::FixedDynamicState&, in onDrawPath()
50 const GrPipeline::FixedDynamicState*, const GrPipeline::DynamicStateArrays*, in onDraw()