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Searched defs:GL_ALWAYS (Results 1 – 15 of 15) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h288 #define GL_ALWAYS 0x0207 macro
/external/mesa3d/include/GLES/
Dgl.h102 #define GL_ALWAYS 0x0207 macro
/external/swiftshader/include/GLES/
Dgl.h93 #define GL_ALWAYS 0x0207 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h72 #define GL_ALWAYS 0x0207 macro
/external/swiftshader/include/GLES2/
Dgl2.h246 #define GL_ALWAYS 0x0207 macro
/external/mesa3d/include/GLES2/
Dgl2.h246 #define GL_ALWAYS 0x0207 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h312 #define GL_ALWAYS 0x0207 macro
/external/swiftshader/include/GLES3/
Dgl3.h246 #define GL_ALWAYS 0x0207 macro
/external/mesa3d/include/GLES3/
Dgl3.h246 #define GL_ALWAYS 0x0207 macro
Dgl31.h248 #define GL_ALWAYS 0x0207 macro
Dgl32.h248 #define GL_ALWAYS 0x0207 macro
/external/mesa3d/include/GL/
Dgl.h271 #define GL_ALWAYS 0x0207 macro
Dglcorearb.h110 #define GL_ALWAYS 0x0207 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl91 #define GL_ALWAYS 0x0207 macro
/external/swiftshader/include/GL/
Dglcorearb.h110 #define GL_ALWAYS 0x0207 macro