Home
last modified time | relevance | path

Searched defs:GL_MAX_FRAGMENT_UNIFORM_VECTORS (Results 1 – 14 of 14) sorted by relevance

/external/mesa3d/src/mesa/main/
Dglheader.h131 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h267 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/external/swiftshader/include/GLES2/
Dgl2.h227 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/external/mesa3d/include/GLES2/
Dgl2.h227 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h291 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/external/swiftshader/include/GLES3/
Dgl3.h227 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/external/mesa3d/include/GLES3/
Dgl3.h227 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
Dgl31.h229 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
Dgl32.h229 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1215 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/external/swiftshader/include/GL/
Dglcorearb.h1913 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
Dglext.h1860 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/external/mesa3d/include/GL/
Dglcorearb.h1913 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
Dglext.h1860 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro