Searched defs:alive (Results 1 – 3 of 3) sorted by relevance
39 bool alive = false; in runWithGameEngine() local
79 optional bool alive = 4; field89 repeated bool alive = 4 [packed=true]; // Optional to repeated. field
1178 bool alive = target->isBinderAlive(); in android_os_BinderProxy_isBinderAlive() local