Searched defs:allocateTexture (Results 1 – 4 of 4) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ | ||
D | TextureLibrary.java | 72 public Texture allocateTexture(int resourceID) { in allocateTexture() method in TextureLibrary |
/external/deqp/modules/glshared/ | ||
D | glsMemoryStressCase.cpp | 580 void MemObjectAllocator::allocateTexture (de::Random& rnd) in allocateTexture() function in deqp::gls::MemObjectAllocator |
/external/deqp/external/openglcts/modules/gl/ | ||
D | gl4cSparseTextureTests.cpp | 1880 bool SparseTextureCommitmentTestCase::allocateTexture(const Functions& gl, GLint target, GLint form… in allocateTexture() function in gl4cts::SparseTextureCommitmentTestCase |
D | gl4cSparseTexture2Tests.cpp | 989 bool SparseTexture2CommitmentTestCase::allocateTexture(const Functions& gl, GLint target, GLint for… in allocateTexture() function in gl4cts::SparseTexture2CommitmentTestCase |