Searched defs:bufferBinding (Results 1 – 4 of 4) sorted by relevance
44 deUint32 bufferBinding; //!< GL_BUFFER_BINDING member
1171 const int bufferBinding = shader->getDefaultBlock().variables[ndx].layout.binding; in getAtomicCounterMaxBufferSize() local
2576 glw::GLint bufferBinding = -1; in iterate() local
433 rc::DataBuffer* bufferBinding; member