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Searched defs:clearColor (Results 1 – 25 of 86) sorted by relevance

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/external/deqp/external/vulkancts/framework/vulkan/
DvkCmdUtil.cpp88 const tcu::Vec4& clearColor, in beginRenderPass()
101 const tcu::UVec4& clearColor, in beginRenderPass()
135 const tcu::Vec4& clearColor, in beginRenderPass()
/external/autotest/client/deps/webgl_mpd/src/resources/
DJ3DI.js31 function initWebGL(canvasName, vshader, fshader, attribs, clearColor, clearDepth) argument
56 function simpleSetup(gl, vshader, fshader, attribs, clearColor, clearDepth) argument
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateBaseClass.cpp197 const vk::VkClearColorValue clearColor = { { 0.0f, 0.0f, 0.0f, 1.0f } }; in beginRenderPass() local
201 void DynamicStateBaseClass::beginRenderPassWithClearColor(const vk::VkClearColorValue& clearColor, … in beginRenderPassWithClearColor()
DvktDynamicStateCBTests.cpp94 const vk::VkClearColorValue clearColor = { { 1.0f, 1.0f, 1.0f, 1.0f } }; in iterate() local
DvktDynamicStateRSTests.cpp269 const vk::VkClearColorValue clearColor = { { 0.0f, 0.0f, 0.0f, 1.0f } }; in beginRenderPass() local
273 void beginRenderPassWithClearColor (const vk::VkClearColorValue &clearColor) in beginRenderPassWithClearColor()
DvktDynamicStateDSTests.cpp297 const vk::VkClearColorValue clearColor = { { 0.0f, 0.0f, 0.0f, 1.0f } }; in beginRenderPass() local
301 void beginRenderPassWithClearColor (const vk::VkClearColorValue &clearColor) in beginRenderPassWithClearColor()
690 const vk::VkClearColorValue clearColor = { { 1.0f, 1.0f, 1.0f, 1.0f } }; in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/
DvktFragmentOperationsScissorMultiViewportTests.cpp222 const Vec4& clearColor, in generateReferenceImage()
329 const Vec4& clearColor, in ScissorRenderer()
430 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in test() local
DvktFragmentOperationsScissorTests.cpp282 …yScissor (tcu::PixelBufferAccess imageAccess, const Vec4& floatScissorArea, const Vec4& clearColor) in applyScissor()
349 … IVec2& renderSize, const VkFormat colorFormat, const Vec4& primitiveColor, const Vec4& clearColor) in ScissorRenderer()
454 const Vec4 clearColor (0.5f, 0.5f, 1.0f, 1.0f); in test() local
/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryInstancedRenderingTests.cpp145 const Vec4& clearColor, in draw()
245 void generateReferenceImage(tcu::PixelBufferAccess image, const Vec4& clearColor, const std::vector… in generateReferenceImage()
368 const Vec4 clearColor = Vec4(0.0f, 0.0f, 0.0f, 1.0f); in test() local
DvktGeometryBasicClass.cpp154 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
/external/deqp/modules/egl/
DteglPartialUpdateTests.cpp497 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
637 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen()
643 void clearColorReference (tcu::Surface* ref, const tcu::Vec4& clearColor) in clearColorReference()
688 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
750 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
DteglSwapBuffersWithDamageTests.cpp406 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
486 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
574 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
749 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen()
DteglBufferAgeTests.cpp497 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
693 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen()
699 void clearColorReference (tcu::Surface* ref, const tcu::Vec4& clearColor) in clearColorReference()
/external/mesa3d/src/mesa/swrast/
Ds_clear.c55 const GLfloat (*clearColor)[4] = in clear_rgba_buffer() local
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawShaderViewportIndexTests.cpp489 const Vec4& clearColor, in generateReferenceImage()
686 const Vec4& clearColor, in Renderer()
811 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexShader() local
868 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
DvktDrawBaseClass.cpp174 const vk::VkClearColorValue clearColor = { { 0.0f, 0.0f, 0.0f, 1.0f } }; in beginRenderPass() local
DvktDrawShaderLayerTests.cpp507 const Vec4& clearColor, in generateReferenceImage()
769 const Vec4& clearColor, in Renderer()
912 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexShader() local
974 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
/external/deqp/external/vulkancts/modules/vulkan/conditional_rendering/
DvktConditionalClearAttachmentTests.cpp89 const tcu::Vec4 clearColor = tcu::RGBA::black().toVec(); in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineStencilExportTests.cpp464 const Vec4& clearColor, in generateReferenceImage()
498 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testStencilExportReplace() local
DvktPipelineReferenceRenderer.cpp197 tcu::Vec4 clearColor = defaultClearColor(m_colorFormat); in ReferenceRenderer() local
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiSmokeTests.cpp341 const tcu::Vec4 clearColor (0.125f, 0.25f, 0.75f, 1.0f); in renderTriangleTest() local
604 const tcu::Vec4 clearColor (0.125f, 0.25f, 0.75f, 1.0f); in renderTriangleUnusedResolveAttachmentTest() local
/external/deqp/modules/gles2/functional/
Des2fDepthTests.cpp123 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f); in iterate() local
/external/deqp/modules/gles3/functional/
Des3fDepthTests.cpp126 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f); in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationGeometryPointSizeTests.cpp376 const tcu::Vec4 clearColor (0.0f, 0.0f, 0.0f, 1.0f); in test() local
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp162 void Device::clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask) in clearColor() function in es1::Device

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