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Searched defs:clientBuffer (Results 1 – 14 of 14) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
DSurface.hpp108 EGLClientBuffer clientBuffer = nullptr; member in egl::Surface
DSurface.cpp425 … EGLenum clientBufferType, EGLBoolean largestPBuffer, EGLClientBuffer clientBuffer, in PBufferSurface()
DDisplay.cpp341 …lay::createPBufferSurface(EGLConfig config, const EGLint *attribList, EGLClientBuffer clientBuffer) in createPBufferSurface()
/external/skia/tools/gpu/gl/egl/
DCreatePlatformGLTestContext_egl.cpp248 GrEGLClientBuffer clientBuffer = reinterpret_cast<GrEGLClientBuffer>(texID); in texture2DToEGLImage() local
/external/skqp/tools/gpu/gl/angle/
DGLTestContext_angle.cpp284 GrEGLClientBuffer clientBuffer = reinterpret_cast<GrEGLClientBuffer>((uint64_t)texID); in texture2DToEGLImage() local
/external/skia/tools/gpu/gl/angle/
DGLTestContext_angle.cpp284 GrEGLClientBuffer clientBuffer = reinterpret_cast<GrEGLClientBuffer>((uint64_t)texID); in texture2DToEGLImage() local
/external/skqp/tools/gpu/gl/egl/
DCreatePlatformGLTestContext_egl.cpp248 GrEGLClientBuffer clientBuffer = reinterpret_cast<GrEGLClientBuffer>(texID); in texture2DToEGLImage() local
/external/skia/src/gpu/
DGrAHardwareBufferUtils.cpp192 EGLClientBuffer clientBuffer = eglGetNativeClientBufferANDROID(hardwareBuffer); in make_gl_backend_texture() local
/external/swiftshader/src/OpenGL/common/
DImage.cpp1209 explicit ClientBufferImage(const ClientBuffer& clientBuffer) : in ClientBufferImage()
1221 ClientBuffer clientBuffer; member in egl::ClientBufferImage
1307 Image *Image::create(const egl::ClientBuffer& clientBuffer) in create()
/external/skqp/src/gpu/
DGrAHardwareBufferImageGenerator.cpp376 EGLClientBuffer clientBuffer = eglGetNativeClientBufferANDROID(hardwareBuffer); in make_gl_backend_texture() local
/external/deqp/modules/egl/
DteglImageTests.cpp425 UniquePtr<ClientBuffer> clientBuffer (m_source->createBuffer(context.gl())); in iterate() local
DteglImageUtil.cpp234 MovePtr<TextureClientBuffer> clientBuffer (new TextureClientBuffer(gl)); in createBuffer() local
/external/swiftshader/tests/GLESUnitTests/
Dunittests.cpp1541 unsigned char* clientBuffer; member in EGLClientBufferWrapper
/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.cpp1918 …NITIZE_FUNCTION egl::Image *createBackBufferFromClientBuffer(const egl::ClientBuffer& clientBuffer) in createBackBufferFromClientBuffer()