Searched defs:clientBuffer (Results 1 – 14 of 14) sorted by relevance
108 EGLClientBuffer clientBuffer = nullptr; member in egl::Surface
425 … EGLenum clientBufferType, EGLBoolean largestPBuffer, EGLClientBuffer clientBuffer, in PBufferSurface()
341 …lay::createPBufferSurface(EGLConfig config, const EGLint *attribList, EGLClientBuffer clientBuffer) in createPBufferSurface()
248 GrEGLClientBuffer clientBuffer = reinterpret_cast<GrEGLClientBuffer>(texID); in texture2DToEGLImage() local
284 GrEGLClientBuffer clientBuffer = reinterpret_cast<GrEGLClientBuffer>((uint64_t)texID); in texture2DToEGLImage() local
192 EGLClientBuffer clientBuffer = eglGetNativeClientBufferANDROID(hardwareBuffer); in make_gl_backend_texture() local
1209 explicit ClientBufferImage(const ClientBuffer& clientBuffer) : in ClientBufferImage()1221 ClientBuffer clientBuffer; member in egl::ClientBufferImage1307 Image *Image::create(const egl::ClientBuffer& clientBuffer) in create()
376 EGLClientBuffer clientBuffer = eglGetNativeClientBufferANDROID(hardwareBuffer); in make_gl_backend_texture() local
425 UniquePtr<ClientBuffer> clientBuffer (m_source->createBuffer(context.gl())); in iterate() local
234 MovePtr<TextureClientBuffer> clientBuffer (new TextureClientBuffer(gl)); in createBuffer() local
1541 unsigned char* clientBuffer; member in EGLClientBufferWrapper
1918 …NITIZE_FUNCTION egl::Image *createBackBufferFromClientBuffer(const egl::ClientBuffer& clientBuffer) in createBackBufferFromClientBuffer()