Searched defs:excludeObject (Results 1 – 1 of 1) sorted by relevance
110 Vector2 hitPoint, Vector2 hitNormal, GameObject excludeObject) { in castRay()153 GameObject excludeObject, boolean testDynamicSurfacesOnly) { in testBox()433 Vector2 movementDirection, GameObject excludeObject) { in testSegmentAgainstList()477 Vector2 movementDirection, GameObject excludeObject, Vector2 outputOffset, in testBoxAgainstList()