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Searched defs:fragmentSource (Results 1 – 25 of 31) sorted by relevance

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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
DGlShader.java61 public GlShader(String vertexSource, String fragmentSource) { in GlShader()
/external/deqp/modules/gles2/functional/
Des2fReadPixelsTests.cpp87 const char* fragmentSource = in render() local
Des2fRasterizationTests.cpp167 tcu::StringTemplate fragmentSource (s_shaderFragmentTemplate); in init() local
Des2fShaderStateQueryTests.cpp1376 std::string fragmentSource = frag.str(); in test() local
/external/deqp/modules/gles31/functional/
Des31fFboNoAttachmentTests.cpp78 const char* const fragmentSource = "#version 310 es\n" in checkFramebufferSize() local
185 const char* const fragmentSource = "#version 310 es\n" in checkFramebufferRenderable() local
Des31fShaderStateQueryTests.cpp118 …const std::string fragmentSource = tcu::StringTemplate(fragmentSourceTemplate).specialize(shad… in iterate() local
Des31fGeometryShaderTests.cpp614 std::ostringstream fragmentSource; in genProgramDeclaration() local
3963 …const std::string fragmentSource = std::string(glu::getGLSLVersionDeclaration(glu::getContextTyp… in iterate() local
4577 static const char* const fragmentSource = "${GLSL_VERSION_DECL}\n" in iterate() local
4790 static const char* const fragmentSource = "${GLSL_VERSION_DECL}\n" in genProgram() local
5245 static const char* const fragmentSource = "${GLSL_VERSION_DECL}\n" in iterate() local
5720 static const char* const fragmentSource = "${GLSL_VERSION_DECL}\n" in genProgram() local
6009 static const char* const fragmentSource = "${GLSL_VERSION_DECL}\n" in genProgram() local
Des31fTextureMultisampleTests.cpp1282 …const char* const fragmentSource = (m_isDepthFormat) ? (fragmentShaderSourceDepth) : (fragment… in genDrawShader() local
Des31fProgramUniformTests.cpp1657 const string fragmentSource = generateFragmentSource(basicUniforms); in iterate() local
/external/deqp/framework/opengl/
DgluContextInfo.cpp44 TryCompileProgram (const char* vertexSource, const char* fragmentSource) in TryCompileProgram()
/external/deqp/external/vulkancts/modules/vulkan/subgroups/
DvktSubgroupsVoteTests.cpp297 std::ostringstream fragmentSource; in initFrameBufferPrograms() local
/external/deqp/modules/gles3/functional/
Des3fReadPixelsTests.cpp119 std::stringstream fragmentSource; in render() local
Des3fRasterizationTests.cpp203 tcu::StringTemplate fragmentSource (s_shaderFragmentTemplate); in init() local
/external/deqp/external/openglcts/modules/common/
DglcShaderLibraryCase.cpp82 const char* vertexSource, const char* fragmentSource) in ShaderCase()
900 void ShaderCase::specializeShaders(const char* vertexSource, const char* fragmentSource, string& ou… in specializeShaders()
DglcShaderLibrary.cpp928 string fragmentSource; in parseShaderCase() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderBuiltinVarTests.cpp243 std::ostringstream fragmentSource; in initPrograms() local
1425 std::ostringstream fragmentSource; in initPrograms() local
1518 std::ostringstream fragmentSource; in initPrograms() local
1553 std::ostringstream fragmentSource; in initPrograms() local
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineMultisampleTests.cpp608 static const char* fragmentSource = in initMultisamplePrograms() local
637 static const char* fragmentSource = in initSampleShadingPrograms() local
663 static const char* fragmentSource = in initSampleShadingPrograms() local
1231 std::ostringstream fragmentSource; in initPrograms() local
DvktPipelineBlendTests.cpp270 std::ostringstream fragmentSource; in initPrograms() local
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassUnusedAttachmentTests.cpp317 std::ostringstream fragmentSource; in initPrograms() local
/external/deqp/modules/glshared/
DglsLongStressCase.hpp195 std::string fragmentSource; member
/external/deqp/modules/egl/
DteglImageFormatTests.cpp90 glu::ProgramSources programSources (const string& vertexSource, const string& fragmentSource) in programSources()
102 Program (const glw::Functions& gl, const char* vertexSource, const char* fragmentSource) in Program()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureTestUtil.cpp197 tcu::StringTemplate fragmentSource (fragShaderTemplate); in initializePrograms() local
/external/deqp/modules/gles2/stress/
Des2sSpecialFloatTests.cpp245 const char* const fragmentSource = (useTexture) ? (fragmentSourceTex) : (fragmentSourceNoTex); in drawTestPattern() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cSparseTexture2Tests.cpp1588 std::string fragmentSource = st2_fragment_drawBuffer; in UncommittedDepthStencil() local
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp253 const char* const fragmentSource = (useTexture) ? (fragmentSourceTex) : (fragmentSourceNoTex); in drawTestPattern() local

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