Home
last modified time | relevance | path

Searched defs:gs_body (Results 1 – 10 of 10) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderPoints.hpp95 const char* gs_body; member
DesextcTessellationShaderXFB.cpp315 const char* gs_body = "${VERSION}\n" in initTest() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp832 const std::string& te_body, const std::string& gs_body, const std::string& fs_body, in buildProgram()
7036 std::string gs_body = getGeometryShaderBody(n_id); in initTest() local
8215 const std::string gs_body = getShaderBody(Utils::SHADER_STAGE_GEOMETRY, n_id); in initTest() local
9246 std::string gs_body = getGeometryShaderBody(); in initTest() local
10395 const std::string gs_body = getGeometryShaderBody(referencing_stage); in executeTestCase() local
11359 std::string gs_body = getGeometryShaderBody(shader_stage == Utils::SHADER_STAGE_GEOMETRY); in executeIteration() local
11742 std::string gs_body = getGeometryShaderBody(shader_stage == Utils::SHADER_STAGE_GEOMETRY); in executeIteration() local
12417 std::string gs_body = getGeometryShaderBody(shader_stage == Utils::SHADER_STAGE_GEOMETRY); in executeIteration() local
Dgl3cCommonBugsTests.cpp2568 std::string gs_body; in runPipelineObjectValidationTestMode() local
2760 std::string gs_body; in runSeparateShaderTestMode() local
Dgl3cCullDistanceTests.cpp70 const glw::GLchar* gs_body, const glw::GLchar* tc_body, in buildProgram()
743 std::string gs_body = gs_body_template; in iterate() local
Dgl4cPipelineStatisticsQueryTests.cpp1688 const char* gs_body, const char* tc_body, in buildProgram()
3927 std::string gs_body; in executeTest() local
Dgl4cTextureViewTests.cpp5263 const char* gs_body = "#version 400\n" in initIterationSpecificProgramObject() local
5768 static const char* gs_body = "#version 400\n" in initPerSampleFillerProgramObject() local
Dgl4cShaderSubroutineTests.hpp1354 std::string gs_body; member
Dgl4cGPUShaderFP64Tests.cpp6300 const char* gs_body = "#version 400\n" in initProgramObjects() local
8890 std::string gs_body = getGeometryShaderBody(variables); in buildTestProgram() local
/external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/
DesextcDrawElementsBaseVertexTests.cpp1273 std::string gs_body = specializeShader(1, &functional_gs_code); in setUpFunctionalTestObjects() local