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Searched defs:ignored_is_shadow (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp2128 bool ignored_is_shadow; in getPassThroughFragmentShaderCode() local
2228 bool ignored_is_shadow = false; in getPassThroughTesselationEvaluationShaderCode() local