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Searched defs:layer (Results 1 – 11 of 11) sorted by relevance

/device/generic/goldfish-opengl/system/hwc2/
DEmuHWC2.cpp442 auto layer = mDevice.mLayers[layerId]; in acceptChanges() local
454 auto layer = *mLayers.emplace(std::make_shared<Layer>(*this)); in createLayer() local
472 const auto layer = mapLayer->second; in destroyLayer() local
703 for (auto layer: mLayers) { in present() local
731 for (auto layer: mLayers) { in present() local
969 for (auto& layer : mLayers) { in validate() local
990 for (auto& layer : mLayers) { in validate() local
1002 for (auto& layer : mLayers) { in validate() local
1031 const auto layer = mapLayer->second; in updateLayerZ() local
1386 auto layer = layerEntry->second; in getLayer() local
DEmuHWC2.h165 struct compose_layer layer[0]; member
422 auto layer = std::get<Layer*>(result); in layerHook() local
/device/google/cuttlefish_common/guest/hals/hwcomposer/cutf_cvm/
Dvsoc_composer.cpp38 bool LayerNeedsScaling(const vsoc_hwc_layer& layer) { in LayerNeedsScaling()
52 bool LayerNeedsBlending(const vsoc_hwc_layer& layer) { in LayerNeedsBlending()
56 bool LayerNeedsAttenuation(const vsoc_hwc_layer& layer) { in LayerNeedsAttenuation()
106 bool CanCompositeLayer(const vsoc_hwc_layer& layer) { in CanCompositeLayer()
Dhwcomposer.cpp116 bool IsValidLayer(const vsoc_hwc_layer& layer) { in IsValidLayer()
/device/google/cuttlefish_common/guest/hals/hwcomposer/vsoc/
Dvsoc_composer.cpp40 bool LayerNeedsScaling(const vsoc_hwc_layer& layer) { in LayerNeedsScaling()
54 bool LayerNeedsBlending(const vsoc_hwc_layer& layer) { in LayerNeedsBlending()
58 bool LayerNeedsAttenuation(const vsoc_hwc_layer& layer) { in LayerNeedsAttenuation()
108 bool CanCompositeLayer(const vsoc_hwc_layer& layer) { in CanCompositeLayer()
Dhwcomposer.cpp124 bool IsValidLayer(const vsoc_hwc_layer& layer) { in IsValidLayer()
/device/google/cuttlefish_common/guest/hals/hwcomposer/vsoc-future/
Dhwcomposer.cpp37 int SanityCheckLayer(const hwc_layer_1& layer) { in SanityCheckLayer()
/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_entry.cpp2191 …FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) in glFramebufferTextureLayer()
2817 void glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, G… in glBindImageTexture()
DGL2Encoder.cpp3823 …tureLayer(void* self, GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { in s_glFramebufferTextureLayer()
Dgl2_enc.cpp7177 …eLayer_enc(void *self , GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) in glFramebufferTextureLayer_enc()
10468 …d *self , GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access,… in glBindImageTexture_enc()
/device/google/cuttlefish_common/guest/libs/eglwrapper/
Dgles3_wrapper_entry.cpp2155 …FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) in glFramebufferTextureLayer()
2767 void glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, G… in glBindImageTexture()