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Searched defs:numAccurateBits (Results 1 – 7 of 7) sorted by relevance

/external/deqp/framework/common/
DtcuTexVerifierUtil.hpp40 …FloatingPointError (const Vector<float, Size>& value, const Vector<deInt32, Size>& numAccurateBits) in computeFloatingPointError()
49 inline Vector<float, Size> computeFixedPointError (const Vector<deInt32, Size>& numAccurateBits) in computeFixedPointError()
DtcuTexVerifierUtil.cpp32 float computeFloatingPointError (const float value, const int numAccurateBits) in computeFloatingPointError()
41 float computeFixedPointError (const int numAccurateBits) in computeFixedPointError()
/external/deqp/modules/gles3/functional/
Des3fShaderDerivateTests.cpp213 float computeFloatingPointError (const float value, const int numAccurateBits) in computeFloatingPointError()
270 static float convertFloatFlushToZeroRtn (float value, int minExponent, int numAccurateBits) in convertFloatFlushToZeroRtn()
311 static float convertFloatFlushToZeroRtp (float value, int minExponent, int numAccurateBits) in convertFloatFlushToZeroRtp()
346 …const tcu::IVec4 numAccurateBits = max(baseBits - numBitsLost.asInt() - (int)INTERPOLATION_LOST_BI… in getDerivateThreshold() local
360 …const tcu::IVec4 numAccurateBits = max(baseBits - numBitsLost.asInt() - getInterpolationLostBitsWa… in getDerivateThresholdWarning() local
Des3fShaderCommonFunctionTests.cpp136 inline deUint32 getMaxUlpDiffFromBits (int numAccurateBits) in getMaxUlpDiffFromBits()
144 inline float getEpsFromBits (float value, int numAccurateBits) in getEpsFromBits()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderDerivateTests.cpp183 float computeFloatingPointError (const float value, const int numAccurateBits) in computeFloatingPointError()
240 static float convertFloatFlushToZeroRtn (float value, int minExponent, int numAccurateBits) in convertFloatFlushToZeroRtn()
281 static float convertFloatFlushToZeroRtp (float value, int minExponent, int numAccurateBits) in convertFloatFlushToZeroRtp()
302 …const tcu::IVec4 numAccurateBits = max(baseBits - numBitsLost.asInt() - (int)INTERPOLATION_LOST_BI… in getDerivateThreshold() local
/external/deqp/modules/gles31/functional/
Des31fShaderCommonFunctionTests.cpp140 inline deUint32 getMaxUlpDiffFromBits (int numAccurateBits) in getMaxUlpDiffFromBits()
148 inline float getEpsFromBits (float value, int numAccurateBits) in getEpsFromBits()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderCommonFunctionTests.cpp144 inline deUint32 getMaxUlpDiffFromBits (int numAccurateBits) in getMaxUlpDiffFromBits()
152 inline float getEpsFromBits (float value, int numAccurateBits) in getEpsFromBits()