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Searched defs:numIndices (Results 1 – 21 of 21) sorted by relevance

/external/swiftshader/third_party/SPIRV-Tools/source/opt/
Dcomposite.cpp30 uint32_t numIndices = static_cast<uint32_t>(extIndices.size()) - extOffset; in ExtInsMatch() local
44 uint32_t numIndices = std::min(extNumIndices, insNumIndices); in ExtInsConflict() local
/external/deqp-deps/SPIRV-Tools/source/opt/
Dcomposite.cpp30 uint32_t numIndices = static_cast<uint32_t>(extIndices.size()) - extOffset; in ExtInsMatch() local
44 uint32_t numIndices = std::min(extNumIndices, insNumIndices); in ExtInsConflict() local
/external/swiftshader/src/OpenGL/libGLESv2/
DIndexDataManager.cpp102 GLsizei numIndices = getNumIndices(restartIndices, i, count); in copyIndices() local
116 GLsizei numIndices = getNumIndices(restartIndices, i, count); in copyIndices() local
131 GLsizei numIndices = getNumIndices(restartIndices, i, count); in copyIndices() local
157 GLsizei numIndices = getNumIndices(restartIndices, i, count); in copyIndices() local
178 GLsizei numIndices = getNumIndices(restartIndices, i, count); in copyIndices() local
/external/deqp/modules/gles3/functional/
Des3fPrimitiveRestartTests.cpp446 int numIndices = getNumIndices(); in init() local
556 int numIndices = getNumIndices(); in draw() local
602 int numIndices = getNumIndices(); in renderWithoutRestart() local
Des3fFragmentOutputTests.cpp557 const int numIndices = numQuads*6; in iterate() local
/external/deqp/modules/glshared/
DglsShaderPerformanceMeasurer.cpp101 int numIndices = gridSizeX * gridSizeY * numIndicesPerQuad; in generateIndices() local
261 GLsizei numIndices = (GLsizei)getNumIndices(m_gridSizeX, m_gridSizeY); in render() local
DglsRandomShaderCase.cpp206 int numIndices = numQuads*6; in init() local
DglsBufferTestUtil.cpp751 static void execVertexFetch (T* dst, const T* src, const deUint8* indices, int numIndices) in execVertexFetch()
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dapi.cpp1283 uint32_t numIndices, in DrawIndexedInstance()
1393 uint32_t numIndices, in SwrDrawIndexed()
1413 uint32_t numIndices, in SwrDrawIndexedInstanced()
Dcontext.h174 uint32_t numIndices; // DrawIndexed: Number of indices for draw. member
/external/skia/src/gpu/ops/
DGrAAConvexTessellator.h52 int numIndices() const { return fIndices.count(); } in numIndices() function
/external/skqp/src/gpu/ops/
DGrAAConvexTessellator.h52 int numIndices() const { return fIndices.count(); } in numIndices() function
/external/deqp/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationCommonEdgeTests.cpp264 …const int numIndices = gridWidth*gridHeight * (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANG… in test() local
/external/deqp/framework/opengl/
DgluDrawUtil.cpp373 IndexBuffer::IndexBuffer (const RenderContext& context, IndexType indexType, int numIndices, const … in IndexBuffer()
/external/deqp/modules/gles2/functional/
Des2fBufferTestUtil.cpp562 static void execVertexFetch (T* dst, const T* src, const deUint8* indices, int numIndices) in execVertexFetch()
/external/deqp/external/vulkancts/modules/vulkan/device_group/
DvktDeviceGroupRendering.cpp394 …const deUint32 numIndices = m_drawTessellatedSphere ? deUint32(sizeof(sphereIndices)/sizeof(… in iterate() local
/external/deqp/modules/gles31/functional/
Des31fOpaqueTypeIndexingTests.cpp96 … (const glw::Functions& gl, deUint32 program, const char* varPrefix, int numIndices, const int* in… in uploadUniformIndices()
Des31fTessellationTests.cpp1732 …const int numIndices = gridWidth*gridHeight * (m_primitiveType == TESSPRIMITIVETYPE_TRIANGL… in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktOpaqueTypeIndexingTests.cpp136 MovePtr<Buffer> createUniformIndexBuffer (Context& context, int numIndices, const int* indices) in createUniformIndexBuffer()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp1765 deUint32 numIndices, in render()
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationOperation.cpp129 const deUint32 numIndices = static_cast<deUint32>(m_vertexData.size()); in VertexGrid() local