/external/skqp/src/gpu/glsl/ |
D | GrGLSLFragmentProcessor.cpp | 24 SkString* outputColor, EmitArgs& args) { in emitChild() 33 const char* outputColor, EmitArgs& args) { in internalEmitChild()
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D | GrGLSLProgramBuilder.h | 75 virtual void finalizeFragmentOutputColor(GrShaderVar& outputColor) {} in finalizeFragmentOutputColor() 76 virtual void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) {} in finalizeFragmentSecondaryColor()
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D | GrGLSLFragmentProcessor.h | 140 inline void emitChild(int childIndex, SkString* outputColor, EmitArgs& parentArgs) { in emitChild()
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D | GrGLSLBlend.cpp | 260 const char* dstColor, const char* outputColor, in emit_advanced_xfermode_code()
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D | GrGLSLProgramBuilder.cpp | 71 void GrGLSLProgramBuilder::emitAndInstallPrimProc(SkString* outputColor, in emitAndInstallPrimProc()
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/external/skia/src/gpu/glsl/ |
D | GrGLSLFragmentProcessor.cpp | 24 SkString* outputColor, EmitArgs& args) { in emitChild() 33 const char* outputColor, EmitArgs& args) { in internalEmitChild()
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D | GrGLSLProgramBuilder.h | 81 virtual void finalizeFragmentOutputColor(GrShaderVar& outputColor) {} in finalizeFragmentOutputColor() 82 virtual void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) {} in finalizeFragmentSecondaryColor()
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D | GrGLSLFragmentProcessor.h | 140 inline void emitChild(int childIndex, SkString* outputColor, EmitArgs& parentArgs) { in emitChild()
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D | GrGLSLBlend.cpp | 260 const char* dstColor, const char* outputColor, in emit_advanced_xfermode_code()
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D | GrGLSLProgramBuilder.cpp | 70 void GrGLSLProgramBuilder::emitAndInstallPrimProc(SkString* outputColor, in emitAndInstallPrimProc()
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/external/skia/src/gpu/ |
D | GrProcessorAnalysis.h | 136 GrProcessorAnalysisColor outputColor() const { in outputColor() function
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D | GrFragmentProcessor.h | 160 bool hasConstantOutputForConstantInput(SkPMColor4f inputColor, SkPMColor4f* outputColor) const { in hasConstantOutputForConstantInput()
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/external/skqp/src/gpu/ |
D | GrProcessorAnalysis.h | 136 GrProcessorAnalysisColor outputColor() const { in outputColor() function
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D | GrFragmentProcessor.h | 159 bool hasConstantOutputForConstantInput(SkPMColor4f inputColor, SkPMColor4f* outputColor) const { in hasConstantOutputForConstantInput()
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/external/skia/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.cpp | 58 void GrVkPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) { in finalizeFragmentOutputColor() 62 void GrVkPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { in finalizeFragmentSecondaryColor()
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/external/skqp/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.cpp | 58 void GrVkPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) { in finalizeFragmentOutputColor() 62 void GrVkPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { in finalizeFragmentSecondaryColor()
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/external/skqp/src/effects/imagefilters/ |
D | SkAlphaThresholdFilter.cpp | 244 SkColor outputColor(source); in onFilterImage() local
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/external/skia/src/effects/imagefilters/ |
D | SkAlphaThresholdFilter.cpp | 247 SkColor outputColor(source); in onFilterImage() local
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 1227 tcu::Vec4 outputColor; in testTextureSize() local
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