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Searched defs:pixelShader (Results 1 – 19 of 19) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DPixelShader8.hpp49 sw::PixelShader pixelShader; member in D3D8::Direct3DPixelShader8
DDirect3DDevice8.hpp244 std::vector<Direct3DPixelShader8*> pixelShader; member in D3D8::Direct3DDevice8
/external/swiftshader/src/D3D9/
DDirect3DPixelShader9.hpp54 sw::PixelShader pixelShader; member in D3D9::Direct3DPixelShader9
DDirect3DStateBlock9.hpp170 Direct3DPixelShader9 *pixelShader; member in D3D9::Direct3DStateBlock9
DDirect3DDevice9.hpp258 Direct3DPixelShader9 *pixelShader; member in D3D9::Direct3DDevice9
DDirect3DStateBlock9.cpp490 Direct3DPixelShader9 *pixelShader; in Capture() local
679 void Direct3DStateBlock9::setPixelShader(Direct3DPixelShader9 *pixelShader) in setPixelShader()
DDirect3DDevice9.cpp2914 Direct3DPixelShader9 *pixelShader = static_cast<Direct3DPixelShader9*>(iPixelShader); in SetPixelShader() local
/external/swiftshader/src/OpenGL/libGLESv2/
DShader.h130 sw::PixelShader *pixelShader; variable
DDevice.hpp97 const sw::PixelShader *pixelShader; member in es2::Device
DDevice.cpp274 void Device::setPixelShader(const PixelShader *pixelShader) in setPixelShader()
DContext.cpp3058 sw::PixelShader *pixelShader = programObject->getPixelShader(); in applyShaders() local
/external/swiftshader/src/Device/
DQuadRasterizer.cpp31 …QuadRasterizer::QuadRasterizer(const PixelProcessor::State &state, const PixelShader *pixelShader)… in QuadRasterizer()
DContext.hpp211 const PixelShader *pixelShader; member in sw::Context
DRenderer.cpp1768 void Renderer::loadConstants(const PixelShader *pixelShader) in loadConstants()
/external/swiftshader/src/Renderer/
DQuadRasterizer.cpp31 …QuadRasterizer::QuadRasterizer(const PixelProcessor::State &state, const PixelShader *pixelShader)… in QuadRasterizer()
DContext.hpp485 const PixelShader *pixelShader; member in sw::Context
DRenderer.cpp2148 void Renderer::loadConstants(const PixelShader *pixelShader) in loadConstants()
/external/webrtc/webrtc/modules/video_render/android/
Dvideo_render_opengles20.cc275 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); in createProgram() local
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.h340 sw::PixelShader *pixelShader; variable