Searched defs:programObject (Results 1 – 6 of 6) sorted by relevance
1767 es2::Program *programObject = context->getProgram(program); in TransformFeedbackVaryings() local1792 es2::Program *programObject = context->getProgram(program); in GetTransformFeedbackVarying() local2045 es2::Program *programObject = context->getProgram(program); in GetUniformuiv() local2079 es2::Program *programObject = context->getProgram(program); in GetFragDataLocation() local2475 es2::Program *programObject = context->getProgram(program); in GetUniformIndices() local2535 es2::Program *programObject = context->getProgram(program); in GetActiveUniformsiv() local2576 es2::Program *programObject = context->getProgram(program); in GetUniformBlockIndex() local2605 es2::Program *programObject = context->getProgram(program); in GetActiveUniformBlockiv() local2650 es2::Program *programObject = context->getProgram(program); in GetActiveUniformBlockName() local2680 es2::Program *programObject = context->getProgram(program); in UniformBlockBinding() local[all …]
85 es2::Program *programObject = context->getProgram(program); in AttachShader() local158 es2::Program *programObject = context->getProgram(program); in BindAttribLocation() local1382 es2::Program *programObject = context->getProgram(program); in DetachShader() local2266 es2::Program *programObject = context->getProgram(program); in GetActiveAttrib() local2304 es2::Program *programObject = context->getProgram(program); in GetActiveUniform() local2341 es2::Program *programObject = context->getProgram(program); in GetAttachedShaders() local2367 es2::Program *programObject = context->getProgram(program); in GetAttribLocation() local2913 es2::Program *programObject = context->getProgram(program); in GetProgramiv() local2997 es2::Program *programObject = context->getProgram(program); in GetProgramInfoLog() local3479 es2::Program *programObject = context->getProgram(program); in GetnUniformfvEXT() local[all …]
182 Program *programObject = mProgramNameSpace.find(program); in deleteProgram() local
184 Program *programObject = mResourceManager->getProgram(mState.currentProgram); in ~Context() local1491 es2::Program *programObject = getCurrentProgram(); in hasZeroDivisor() local3056 Program *programObject = getCurrentProgram(); in applyShaders() local3082 Program *programObject = getCurrentProgram(); in applyTextures() local
506 bool checkLinkStatus (const GLuint programObject) in checkLinkStatus()
560 bool checkLinkStatus (const GLuint programObject) in checkLinkStatus()