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Searched defs:requiresSync (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.cpp409 bool Sampler::requiresSync() const in requiresSync() function in sw::Sampler
DSurface.hpp324 virtual bool requiresSync() const { return false; } in requiresSync() function in sw::Surface
DRenderer.cpp259 bool requiresSync = false; in draw() local
/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.cpp528 bool Texture2D::requiresSync() const in requiresSync() function in es2::Texture2D
998 bool TextureCubeMap::requiresSync() const in requiresSync() function in es2::TextureCubeMap
1509 bool Texture3D::requiresSync() const in requiresSync() function in es2::Texture3D
/external/swiftshader/src/Device/
DSurface.hpp158 virtual bool requiresSync() const { return false; } in requiresSync() function in sw::Surface
/external/swiftshader/src/OpenGL/common/
DImage.cpp1197 bool ClientBuffer::requiresSync() const in requiresSync() function in egl::ClientBuffer
1296 bool requiresSync() const override in requiresSync() function in egl::ClientBufferImage