Searched defs:rsq (Results 1 – 7 of 7) sorted by relevance
/external/fec/ |
D | sim.c | 10 double fac,rsq,v1,v2; in normal_rand() local
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/external/swiftshader/src/Pipeline/ |
D | ShaderCore.cpp | 223 Float4 rsq; in reciprocalSquareRoot() local 920 Float4 rsq = reciprocalSquareRoot(src.x, true, pp); in rsqx() local 936 void ShaderCore::rsq(Vector4f &dst, const Vector4f &src, bool pp) in rsq() function in sw::ShaderCore 1556 Float4 rsq = reciprocalSquareRoot(dot, false, pp); in nrm2() local 1567 Float4 rsq = reciprocalSquareRoot(dot, false, pp); in nrm3() local 1578 Float4 rsq = reciprocalSquareRoot(dot, false, pp); in nrm4() local
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/external/swiftshader/src/Shader/ |
D | ShaderCore.cpp | 223 Float4 rsq; in reciprocalSquareRoot() local 920 Float4 rsq = reciprocalSquareRoot(src.x, true, pp); in rsqx() local 936 void ShaderCore::rsq(Vector4f &dst, const Vector4f &src, bool pp) in rsq() function in sw::ShaderCore 1556 Float4 rsq = reciprocalSquareRoot(dot, false, pp); in nrm2() local 1567 Float4 rsq = reciprocalSquareRoot(dot, false, pp); in nrm3() local 1578 Float4 rsq = reciprocalSquareRoot(dot, false, pp); in nrm4() local
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/external/mesa3d/src/compiler/glsl/ |
D | ir_builder.cpp | 324 rsq(operand a) in rsq() function
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/external/deqp/modules/gles2/scripts/ |
D | genutil.py | 175 def rsq(val): return val.applyUnary(lambda x: 1.0 / math.sqrt(x)) member in GenMath
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/external/deqp/modules/gles31/scripts/ |
D | genutil.py | 185 def rsq(val): return val.applyUnary(lambda x: 1.0 / math.sqrt(x)) member in GenMath
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/external/deqp/modules/gles3/scripts/ |
D | genutil.py | 185 def rsq(val): return val.applyUnary(lambda x: 1.0 / math.sqrt(x)) member in GenMath
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