Searched defs:setTextures (Results 1 – 3 of 3) sorted by relevance
673 bool setTextures = !(dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures); in prepareDrawState() local
679 bool setTextures = !(dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures); in prepareDrawState() local
2646 void ImageLoadStoreTest::setTextures(const Functions& gl, glw::GLuint id_destination, glw::GLuint i… in setTextures() function in glcts::RobustBufferAccessBehavior::ImageLoadStoreTest