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Searched defs:uniformIndex (Results 1 – 13 of 13) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.h311 UniformIndex uniformIndex; variable
DProgram.cpp2849 for(size_t uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++) in getActiveUniformMaxLength() local
/external/skqp/src/gpu/effects/
DGrSkSLFP.cpp177 size_t uniformIndex = 0; in onSetData() local
/external/skia/src/gpu/effects/
DGrSkSLFP.cpp183 size_t uniformIndex = 0; in onSetData() local
/external/deqp/modules/gles31/functional/
Des31fShaderStateQueryTests.cpp141 const glw::GLuint uniformIndex = 0; in iterate() local
Des31fBasicComputeShaderTests.cpp1530 …const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_coun… in iterate() local
1563 …const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_cou… in iterate() local
Des31fProgramInterfaceQueryTests.cpp1452 glw::GLuint uniformIndex; in iterate() local
1578 glw::GLuint uniformIndex; in iterate() local
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp1545 const GLuint uniformIndex = uniformIndices[ndx]; in test() local
1566 const GLuint uniformIndex = uniformIndices[ndx]; in test() local
1714 StateQueryMemoryWriteGuard<GLuint> uniformIndex; in test() local
/external/mesa3d/src/mesa/main/
Duniforms.c1373 _mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex, in _mesa_GetActiveUniformName()
/external/deqp/framework/platform/null/
DtcuNullRenderContextFuncs.inl2141 GLW_APICALL void GLW_APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei …
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl1769 void CallLogWrapper::glGetActiveUniformName (glw::GLuint program, glw::GLuint uniformIndex, glw::GL…
/external/deqp/framework/opengl/wrapper/
DglwImpl.inl1967 void glwGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length…
/external/mesa3d/prebuilt-intermediates/main/
Dmarshal_generated.c17170 _mesa_marshal_GetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * … in _mesa_marshal_GetActiveUniformName()