Searched defs:uniformIndex (Results 1 – 13 of 13) sorted by relevance
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.h | 311 UniformIndex uniformIndex; variable
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D | Program.cpp | 2849 for(size_t uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++) in getActiveUniformMaxLength() local
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/external/skqp/src/gpu/effects/ |
D | GrSkSLFP.cpp | 177 size_t uniformIndex = 0; in onSetData() local
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/external/skia/src/gpu/effects/ |
D | GrSkSLFP.cpp | 183 size_t uniformIndex = 0; in onSetData() local
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderStateQueryTests.cpp | 141 const glw::GLuint uniformIndex = 0; in iterate() local
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D | es31fBasicComputeShaderTests.cpp | 1530 …const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_coun… in iterate() local 1563 …const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_cou… in iterate() local
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D | es31fProgramInterfaceQueryTests.cpp | 1452 glw::GLuint uniformIndex; in iterate() local 1578 glw::GLuint uniformIndex; in iterate() local
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 1545 const GLuint uniformIndex = uniformIndices[ndx]; in test() local 1566 const GLuint uniformIndex = uniformIndices[ndx]; in test() local 1714 StateQueryMemoryWriteGuard<GLuint> uniformIndex; in test() local
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/external/mesa3d/src/mesa/main/ |
D | uniforms.c | 1373 _mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex, in _mesa_GetActiveUniformName()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 2141 GLW_APICALL void GLW_APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei …
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 1769 void CallLogWrapper::glGetActiveUniformName (glw::GLuint program, glw::GLuint uniformIndex, glw::GL…
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/external/deqp/framework/opengl/wrapper/ |
D | glwImpl.inl | 1967 void glwGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length…
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/external/mesa3d/prebuilt-intermediates/main/ |
D | marshal_generated.c | 17170 _mesa_marshal_GetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * … in _mesa_marshal_GetActiveUniformName()
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