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Searched defs:vc4_shader_validation_state (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/kernel/
Dvc4_validate_shaders.c45 struct vc4_shader_validation_state { struct
47 uint32_t ip;
50 uint32_t max_ip;
52 uint64_t *shader;
54 struct vc4_texture_sample_info tmu_setup[2];
55 int tmu_write_count[2];
63 uint32_t live_min_clamp_offsets[LIVE_REG_COUNT];
64 bool live_max_clamp_regs[LIVE_REG_COUNT];
65 uint32_t live_immediates[LIVE_REG_COUNT];
72 unsigned long *branch_targets;
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