Searched defs:writeAccess (Results 1 – 6 of 6) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fShaderIndexingTests.cpp | 484 … const char* description, bool isVertexCase, DataType varType, IndexAccessType writeAccess, IndexA… in createTmpArrayCase() 648 …const char* description, bool isVertexCase, DataType varType, VectorAccessType writeAccess, Vector… in createVectorSubscriptCase() 834 … const char* description, bool isVertexCase, DataType varType, IndexAccessType writeAccess, IndexA… in createMatrixSubscriptCase() 1071 for (int writeAccess = 0; writeAccess < INDEXACCESS_LAST; writeAccess++) in init() local 1107 for (int writeAccess = 0; writeAccess < VECTORACCESS_LAST; writeAccess++) in init() local 1143 for (int writeAccess = 0; writeAccess < INDEXACCESS_LAST; writeAccess++) in init() local
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderIndexingTests.cpp | 443 … const char* description, bool isVertexCase, DataType varType, IndexAccessType writeAccess, IndexA… in createTmpArrayCase() 603 …const char* description, bool isVertexCase, DataType varType, VectorAccessType writeAccess, Vector… in createVectorSubscriptCase() 803 … const char* description, bool isVertexCase, DataType varType, IndexAccessType writeAccess, IndexA… in createMatrixSubscriptCase() 1037 for (int writeAccess = 0; writeAccess < INDEXACCESS_LAST; writeAccess++) in init() local 1073 for (int writeAccess = 0; writeAccess < VECTORACCESS_LAST; writeAccess++) in init() local 1115 for (int writeAccess = 0; writeAccess < INDEXACCESS_LAST; writeAccess++) in init() local
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderIndexingTests.cpp | 479 IndexAccessType writeAccess, IndexAccessType readAccess) in createTmpArrayCase() 657 VectorAccessType writeAccess, VectorAccessType readAccess) in createVectorSubscriptCase() 920 IndexAccessType writeAccess, IndexAccessType readAccess) in createMatrixSubscriptCase() 1177 IndexAccessType writeAccess = isReadStatic ? (IndexAccessType)access : INDEXACCESS_STATIC; in init() local 1215 VectorAccessType writeAccess = isReadDirect ? (VectorAccessType)access : DIRECT; in init() local 1255 IndexAccessType writeAccess = isReadStatic ? (IndexAccessType)access : INDEXACCESS_STATIC; in init() local
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderIndexingTests.cpp | 505 IndexAccessType writeAccess, in createTmpArrayCase() 676 VectorAccessType writeAccess, in createVectorSubscriptCase() 881 IndexAccessType writeAccess, in createMatrixSubscriptCase() 1131 for (int writeAccess = 0; writeAccess < INDEXACCESS_LAST; writeAccess++) in init() local 1169 for (int writeAccess = 0; writeAccess < VECTORACCESS_LAST; writeAccess++) in init() local 1213 for (int writeAccess = 0; writeAccess < INDEXACCESS_LAST; writeAccess++) in init() local
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/external/skqp/src/gpu/gl/ |
D | GrGLBuffer.cpp | 189 GrGLbitfield writeAccess = GR_GL_MAP_WRITE_BIT; in onMap() local
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/external/skia/src/gpu/gl/ |
D | GrGLBuffer.cpp | 191 GrGLbitfield writeAccess = GR_GL_MAP_WRITE_BIT; in onMap() local
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