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Searched defs:writeAccess (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderIndexingTests.cpp484 … const char* description, bool isVertexCase, DataType varType, IndexAccessType writeAccess, IndexA… in createTmpArrayCase()
648 …const char* description, bool isVertexCase, DataType varType, VectorAccessType writeAccess, Vector… in createVectorSubscriptCase()
834 … const char* description, bool isVertexCase, DataType varType, IndexAccessType writeAccess, IndexA… in createMatrixSubscriptCase()
1071 for (int writeAccess = 0; writeAccess < INDEXACCESS_LAST; writeAccess++) in init() local
1107 for (int writeAccess = 0; writeAccess < VECTORACCESS_LAST; writeAccess++) in init() local
1143 for (int writeAccess = 0; writeAccess < INDEXACCESS_LAST; writeAccess++) in init() local
/external/deqp/modules/gles3/functional/
Des3fShaderIndexingTests.cpp443 … const char* description, bool isVertexCase, DataType varType, IndexAccessType writeAccess, IndexA… in createTmpArrayCase()
603 …const char* description, bool isVertexCase, DataType varType, VectorAccessType writeAccess, Vector… in createVectorSubscriptCase()
803 … const char* description, bool isVertexCase, DataType varType, IndexAccessType writeAccess, IndexA… in createMatrixSubscriptCase()
1037 for (int writeAccess = 0; writeAccess < INDEXACCESS_LAST; writeAccess++) in init() local
1073 for (int writeAccess = 0; writeAccess < VECTORACCESS_LAST; writeAccess++) in init() local
1115 for (int writeAccess = 0; writeAccess < INDEXACCESS_LAST; writeAccess++) in init() local
/external/deqp/external/openglcts/modules/common/
DglcShaderIndexingTests.cpp479 IndexAccessType writeAccess, IndexAccessType readAccess) in createTmpArrayCase()
657 VectorAccessType writeAccess, VectorAccessType readAccess) in createVectorSubscriptCase()
920 IndexAccessType writeAccess, IndexAccessType readAccess) in createMatrixSubscriptCase()
1177 IndexAccessType writeAccess = isReadStatic ? (IndexAccessType)access : INDEXACCESS_STATIC; in init() local
1215 VectorAccessType writeAccess = isReadDirect ? (VectorAccessType)access : DIRECT; in init() local
1255 IndexAccessType writeAccess = isReadStatic ? (IndexAccessType)access : INDEXACCESS_STATIC; in init() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderIndexingTests.cpp505 IndexAccessType writeAccess, in createTmpArrayCase()
676 VectorAccessType writeAccess, in createVectorSubscriptCase()
881 IndexAccessType writeAccess, in createMatrixSubscriptCase()
1131 for (int writeAccess = 0; writeAccess < INDEXACCESS_LAST; writeAccess++) in init() local
1169 for (int writeAccess = 0; writeAccess < VECTORACCESS_LAST; writeAccess++) in init() local
1213 for (int writeAccess = 0; writeAccess < INDEXACCESS_LAST; writeAccess++) in init() local
/external/skqp/src/gpu/gl/
DGrGLBuffer.cpp189 GrGLbitfield writeAccess = GR_GL_MAP_WRITE_BIT; in onMap() local
/external/skia/src/gpu/gl/
DGrGLBuffer.cpp191 GrGLbitfield writeAccess = GR_GL_MAP_WRITE_BIT; in onMap() local