Searched refs:PoisonUnevacuatedRange (Results 1 – 1 of 1) sorted by relevance
666 static void PoisonUnevacuatedRange(uint8_t* begin, uint8_t* end) { in PoisonUnevacuatedRange() function700 PoisonUnevacuatedRange(prev_obj_end, cur_obj_begin); in PoisonDeadObjectsInUnevacuatedRegion()711 PoisonUnevacuatedRange(prev_obj_end, r->Top()); in PoisonDeadObjectsInUnevacuatedRegion()