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Searched refs:pc_addr (Results 1 – 2 of 2) sorted by relevance

/art/runtime/
Dquick_exception_handler.cc625 uintptr_t* pc_addr = reinterpret_cast<uintptr_t*>(handler_quick_frame_); in DeoptimizePartialFragmentFixup() local
626 CHECK(pc_addr != nullptr); in DeoptimizePartialFragmentFixup()
627 pc_addr--; in DeoptimizePartialFragmentFixup()
628 *reinterpret_cast<uintptr_t*>(pc_addr) = return_pc; in DeoptimizePartialFragmentFixup()
Dstack.cc467 uint8_t* pc_addr = sp + GetCurrentQuickFrameInfo().GetReturnPcOffset(); in GetReturnPc() local
468 return *reinterpret_cast<uintptr_t*>(pc_addr); in GetReturnPc()
474 uint8_t* pc_addr = sp + GetCurrentQuickFrameInfo().GetReturnPcOffset(); in SetReturnPc() local
475 *reinterpret_cast<uintptr_t*>(pc_addr) = new_ret_pc; in SetReturnPc()