Searched refs:stack_entries_ (Results 1 – 1 of 1) sorted by relevance
1638 stack_entries_(0), in BuildNativeCallFrameStateMachine()1657 stack_entries_++; // TODO: have a field for pointer length as multiple of 32b in AdvancePointer()1673 stack_entries_++; in AdvanceHandleScope()1693 stack_entries_++; in AdvanceInt()1717 (stack_entries_ & 1) == 1; // counter is odd in LongStackNeedsPadding()1736 stack_entries_++; in AdvanceLong()1740 stack_entries_++; in AdvanceLong()1744 stack_entries_ += 2; in AdvanceLong()1771 stack_entries_++; in AdvanceFloat()1798 (stack_entries_ & 1) == 1; // counter is odd in DoubleStackNeedsPadding()[all …]