Searched refs:GETPROCADDR (Results 1 – 1 of 1) sorted by relevance
193 #define GETPROCADDR(func) if(!strcmp(funcName, #func)) { \ in eglGPA() macro206 GETPROCADDR(glDrawArraysInstanced); in eglGPA()216 GETPROCADDR(glBindBuffer); in eglGPA()219 GETPROCADDR(glGetString); in eglGPA()220 GETPROCADDR(eglGetDisplay); in eglGPA()221 GETPROCADDR(eglInitialize); in eglGPA()222 GETPROCADDR(eglChooseConfig); in eglGPA()223 GETPROCADDR(eglSwapBuffersWithDamageKHR); in eglGPA()224 GETPROCADDR(eglGetProcAddress); in eglGPA()